Overview: The Unions smallest true warship, the Arrow is the Union Of Worlds principle corvette in the UNC and primarily used for anti fighter duties as well as dealing with enemy corvettes. The Arrow is heavily armed for its size and can in groups of 3 easily go toe to toe with enemy escorts. Armed with primarily light mass drivers and a entensive SENTINEL system the Arrow also mounts on centre lined capital mass drive to engage other ships. Such a large armament on a small ship means the Arrow is mainly controlled by its 2 Ais and has a very small crew. They primarily stay close to other Union capital ships for true defence however.
Armament: The Arrow class is armed with 2 Medium turret mounted mass drivers. It also mounts a single centre lined capital mass driver. The Arrow also mounts an extensive SENTINEL system featuring light laser projectors and mass drivers Together these give the Arrow a very heavy armament.
Mass Drivers: Union Mass Drivers use magnetically accelerated slugs to destroy the enemy, these slugs can either be used in one of 3 ways. The first in ultra AP round which will drive straight through most armours due to the velocity of the rounds, making ships vent into space due to thousands of rounds hitting them rapidly. The second is a less penetrative but still very high AP high EX round which explodes after penetration ripping the ship apart from the inside as used on the Draken ships. The third and final is a flak screen shell which detonates at a certain range and explodes into thousands of other bomblets which will also explode into shrapnel, this decimates fighters and ordnance at close range and some Mass Drivers on the ship are always set to this setting, when all are on this the ship is impervious to fighters thanks to the couples SENTINEL CIWS. These weapons also mount Void Cooling and Nano assemblers and so can keep up a rate of fire of around 450 rounds a minute.
Light Laser Projectors: Less feared than their capital brothers on the Dart the light laser projector is a fantastic AA weapon able to instantly hit a target fighter and burn it apart, also able to engage other ships this weapon is feeble though lots of it will cause damage to the enemy ship. Able to project a steady beam for around 2 seconds these hard light lasers are slowly being replaced with Meson lasers in research which are even more powerful. These lasers can also be configured to fire ‘Bolts’ of light which explode violently on impact.
Defences: The Arrow mounts a Mark 2 Absorption shield which runs on its own separate system so it cannot damage others through power feedback, this shield also cycles constantly through several dimensions at once in an attempt to get some protection from phasic weapons. The ship itself is constructed from a 0.4ft thick Quantum lattice plate with polytine linings. As well as this a thin layer of Ghostanium is available for stealth missions. Quantum lattice plate is made up from atomically bonded Quantum metal which has a density of around 3x that of any other known substance, this metal is liquid in form but when poured into molten metal of another kind and left to set it becomes virtually unbreakable. Unlike other metals Quantum has no melting point and so will not melt under fire from laser or plasma weapons; it is also highly resistant to kinetic impact damage. The hull is also equipped with Nano assembler repair systems to slowly repair the ship in combat.
The Arrow class also mounts a SENTINEL CIWS mounted all over the ship. This system is made up from numerous point defences consisting of small laser projectors, cascade cannons and miniature missile launchers. Together these destroy incoming missiles and fighters, on their own SENTINEL are incredibly effective and alongside the Arrows other AA capabilities makes this ship the bane of ALL attack craft in known space.
Power plant: The Arrow uses a YX2 Fusion Generator as a ZPM module is too large to be used in the Arrow and a Fusion reactor is more than able to cope with the corvettes power needs. It also has two smaller fusion units capable of powering the ship up to 2 hours before needing to be replaced.
Electronic capabilities: The Arrow is run by 2 Mark 5 AI systems one for targeting and combat and one for overall control. These AI systems are semi sentient and can hack enemy ships. When a AI gets hacked it immediately either cuts the lines so the enemy cannot access or deletes itself and the intruder with it. The Arrow is also linked to the Union computer and so can access data when needed; it also is linked to the rest of the fleet in a tight information grid.
Stealth wise the Arrow constantly runs a very basic sensor stealth field, this field while not effecting light effects spectrum scans and conventional sensors. While not totally making the ship invisible this obscures the ships form and position leading to an increased ratio of missed shots and wrong moves. A full Displacement unit can be installed for true stealth missions if needed.
Crew: The Arrow carries 75 personnel to run the ship.
Attack craft: The Arrow does not mount any hangars and relies on other ships to provide attack craft cover.
Speed and engines: The Arrow is very fast able to reach 0.8 light speed on sub light engines and also mounts a Union slipstream drive for FTL capability.